Friday, April 16, 2010

Wii Music, IGN Preview

[QUOTE]While we've remained consistently skeptical of Nintendo's stab at the music / rhythm genre, we've also held out hope in the back of our minds that there lay hidden much more to Wii Music than has previously met the eye. Unfortunately, now that we've sunk upward of three hours into the final, boxed copy of the game, we can confidently state that what you see is roughly what you get: an interesting noise-maker sure to set the eight-and-under crowd afire with its brainless play-itself mechanics and simple, but polished presentation, but simultaneously destined to bore and possibly even offend those of us who want to do a little more than shake our controllers about mindlessly so that we might hammer together clunky versions of grandma's favorite songs. [/QUOTE] Is not positivehttp://wii.ign.com/articles/920/920380p1.htmlWii Music, IGN Preview
Well damn, I am disappointed. I had hoped there would be some appeal that would be gained once someone spent some time with it. Oh well, I'll save my money for the next Bratz game instead.Wii Music, IGN Preview
I was expecting that
[QUOTE=''Robio_basic'']Well damn, I am disappointed. I had hoped there would be some appeal that would be gained once someone spent some time with it. Oh well, I'll save my money for the next Bratz game instead.[/QUOTE]Other sources, such as 1up, have said that there is appeal after they've had time with it. We just have to make the decision on our own, based on the objective information we have about the content and gameplay.And if all else fails, we can just rent it before buying it. This game is meant to be accessible to everyone, but it isn't meant to appeal to everyone. Because of that, I think it's hard for previewers (and reviewers later) to make any general recommendations, since it's a new kind of idea that most people don't know if they'll like or not before playing it.
[QUOTE=''JordanElek''][QUOTE=''Robio_basic'']Well damn, I am disappointed. I had hoped there would be some appeal that would be gained once someone spent some time with it. Oh well, I'll save my money for the next Bratz game instead.[/QUOTE]Other sources, such as 1up, have said that there is appeal after they've had time with it. We just have to make the decision on our own, based on the objective information we have about the content and gameplay.And if all else fails, we can just rent it before buying it. This game is meant to be accessible to everyone, but it isn't meant to appeal to everyone. Because of that, I think it's hard for previewers (and reviewers later) to make any general recommendations, since it's a new kind of idea that most people don't know if they'll like or not before playing it.[/QUOTE] ditto. also, Matt couldn't even play La Bamba well. for someone whose job is to play/review games (like Guitar Hero), his timing/rhythm is surprisingly off...WAY OFF...no wonder he couldn't enjoy the game one bit...
[QUOTE=''JordanElek''][QUOTE=''Robio_basic'']Well damn, I am disappointed. I had hoped there would be some appeal that would be gained once someone spent some time with it. Oh well, I'll save my money for the next Bratz game instead.[/QUOTE]Other sources, such as 1up, have said that there is appeal after they've had time with it. We just have to make the decision on our own, based on the objective information we have about the content and gameplay.And if all else fails, we can just rent it before buying it. This game is meant to be accessible to everyone, but it isn't meant to appeal to everyone. Because of that, I think it's hard for previewers (and reviewers later) to make any general recommendations, since it's a new kind of idea that most people don't know if they'll like or not before playing it.[/QUOTE] I really respect your opinions towards the game. Personally, I'm not going to buy the game (unless it's on sale), but I can at least understand the appeal to people who are into it...unlike a lot of people on these boards.
[QUOTE=''bob_newman'']I really respect your opinions towards the game. Personally, I'm not going to buy the game (unless it's on sale), but I can at least understand the appeal to people who are into it...unlike a lot of people on these boards. [/QUOTE]
Yeah. If anything I'll rent it but not buy, even if its on sale.Also -- your sig -- ''lets tap''.Honestly, I dont see them keeping that name for the game .. it sounds .. funny :)
well i think this game is gonna suck but it's still going to sell good. i mean ''wii music'' - that's just so casual, it has to sell.
I knew some one would have bad things to say about this game, and I expected them to think it was for kids. I still think it is going to do bad in reviews and it may sell good but no where near what wii fit or wii play sold.
This preview doesn't really surprise me. This gen, IGN's Wii team has been overtly pro-hardcore and anti-casual, in the most generally understood definitions of the terms amongst gamers. And there's nothing really wrong with that. That's the kind of gamers that they are, and they're free to express it. Wii Music doesn't fit the mold of something they'd enjoy. They hail The Conduit as the greatest thing to hit the Wii yet, just because it's a traditional game for the hardcore, even though it's very generic. They hate Wii Music and call it shovelware because it doesn't offer the same kind of explicit challenge that they expect out of games. It makes sense.But because of that obvious bias, a bias that I don't share but many gamers do*, this preview doesn't do much to change my opinion of the game. Watch IGN's gameplay videos and it looks like torture; watch gameplay videos from someone who knows what he's doing and has a real interest in the game, and it looks like a lot of fun. You could make Mario Galaxy look like a terrible game by putting up a gameplay video of the player jumping into a wall fifty times, or you could show someone who's playing it properly to illustrate the game's true potential.*The term ''bias'' is usually thrown around as an entirely negative term on internet forums. I'm not using it negatively here. Everyone has bias, and in the case of giving your opinion about something, it's pointless to try to hide it. I'm not trying to bash anyone who has a bias against a game like Wii Music.... If you really don't like the idea, that's fine. I still suggest giving it a shot, though.
[QUOTE=''JordanElek'']This preview doesn't really surprise me. This gen, IGN's Wii team has been overtly pro-hardcore and anti-casual, in the most generally understood definitions of the terms amongst gamers. And there's nothing really wrong with that. That's the kind of gamers that they are, and they're free to express it. Wii Music doesn't fit the mold of something they'd enjoy. They hail The Conduit as the greatest thing to hit the Wii yet, just because it's a traditional game for the hardcore, even though it's very generic. They hate Wii Music and call it shovelware because it doesn't offer the same kind of explicit challenge that they expect out of games. It makes sense.But because of that obvious bias, a bias that I don't share but many gamers do*, this preview doesn't do much to change my opinion of the game. Watch IGN's gameplay videos and it looks like torture; watch gameplay videos from someone who knows what he's doing and has a real interest in the game, and it looks like a lot of fun. You could make Mario Galaxy look like a terrible game by putting up a gameplay video of the player jumping into a wall fifty times, or you could show someone who's playing it properly to illustrate the game's true potential.*The term ''bias'' is usually thrown around as an entirely negative term on internet forums. I'm not using it negatively here. Everyone has bias, and in the case of giving your opinion about something, it's pointless to try to hide it. I'm not trying to bash anyone who has a bias against a game like Wii Music.... If you really don't like the idea, that's fine. I still suggest giving it a shot, though.[/QUOTE] it's interesting to see how much people can actually fail at this game even if there isn't a game over you know? :P
I think that the ign team really still upset over this at e3 to give it a fair preview now i am not big on music games, but i do like that wii music has more freedom and isn't a button masher at the right time, like GH, or RB. theres a bit more freedom to wii music, along with a lot of nintendo classic tunes. its funny 2 years ago when the first showed the video at the e3 everyone was excited on different fourms , now everyones bashing it i have a feeling its all over the e3, the game seems like it maybe fun, just because there no pushing difficultly wii music is getting a bad rep, ya it doesn't seem as hard as GH or RB, and theres no real failing songs, but who wants to get failed at playing music I am sure that there will people that will disagree with me but thats fine.
[QUOTE=''JordanElek'']This preview doesn't really surprise me. This gen, IGN's Wii team has been overtly pro-hardcore and anti-casual, in the most generally understood definitions of the terms amongst gamers.[/QUOTE]So [URL=http://wii.ign.com/articles/872/872031p1.html]Boom Blox[/URL], [URL=http://wii.ign.com/articles/918/918954p1.html]World of Goo[/URL], [URL=http://wii.ign.com/articles/911/911521p1.html]de Blob[/URL], [URL=http://wii.ign.com/articles/910/910755p1.html]Samba de Amigo[/URL], [URL=http://wii.ign.com/articles/829/829301p1.html]Zack %26 Wiki[/URL], [URL=http://wii.ign.com/articles/750/750468p1.html]Elebits[/URL], [URL=http://wii.ign.com/articles/749/749171p1.html]Wii Sports[/URL], and [URL=http://wii.ign.com/articles/875/875214p1.html]Wii Fit[/URL] are hardcore?

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